
Money is particularly important so you can purchase your skills, spells and/or abilities as appropriate for one's class. Not only will you breeze through the first levels, but you'll get useful gear and precious money. The easiest way to progress through the early levels is to simply complete all of the quests you can find.
Pandaren hunters start with a Dragon turtle pet. sends opponents to sleep, allowing the hunter time to get away from melee attackers. decreases falling damage, which can come in handy out in the world, in dungeons, and in battlegrounds. increases bonuses from food, which in turn will increase your most important stats. Nightborne hunters start with a Cat pet. Mag'har Orc hunters start with a Wolf pet. Highmountain Tauren hunters start with a Bird of prey pet. gives mobile access to your bank for one minute every half-hour. is a good ability regardless of class. gives a +1% bonus to haste, which will also increase your damage. is an extra attack off the global cooldown, but does not do much damage. is an extra ability to get the hunter distance from enemies. Blood elf hunters start with a Dragonhawk pet. It also silences enemies, which is good for PvP. returns 15 focus on a 2 minute cooldown, and is not on the global cooldown. Forsaken hunters start with a Spider pet. can be used to regenerate health, but your pet should be taking most of the damage. will remove a Charm, Fear or Sleep effect on a 2 minute cooldown, which is useful for PvP or the occasional boss that fears. This is useful for PvE, where you will sometimes fight beast enemies. increases the amount of damage done against beasts. is a passive ability that reduces movement impairing effects and is helpful for getting out of mob abilities that keep you in melee range. This is a great advantage, as hunters use only ranged weapons. gives +1% expertise with all ranged weapons. will give you a 20% attack speed buff every 3 minutes. Tauren hunters start with a Plainstrider pet. gives a small bonus to your base health. This is especially good for PvP, to escape melee fighters. can stun enemies, which is useful for when enemies get too close for you to shoot. decreases the length of stuns, meaning you can get away from enemies faster in PvP. Depending on your spec, the hunter's pet will be doing anywhere from a third to a half of your overall damage. gives you an attack power boost for 15 seconds every 2 minutes. Lightforged Draenei hunters start with a Stag pet. Void elf hunters start with a Warp stalker pet. Dark iron Dwarf hunters start with a Dog pet. is a sprint ability with a 3 minute cooldown that can be useful in PvP or PvE.
gives worgen a +1% chance to crit on all attacks.already does an efficient job of healing your pet. This isn't as important since your pet should be taking damage, not you. Having more hit chance is important, especially at higher levels. Night Elf hunters start with a Cat pet.makes it harder for enemies to hit you, but this isn't very important for hunters, since enemies should be hitting your pet most of the time.is an interesting and useful stealth ability, somewhat mitigated by the hunter's ability to disengage combat through other means, such as Feign Death.is useful for PvP, giving the hunter an extra chance to get away from opponents.'s Reputation bonus makes all Human classes worthy.
has some use in PvP (in PvE, your pet should be the one taking damage, not you).There has never been a better time to start a new hunter. Hunters no longer have to worry about ammo, and they start with a pet from level 1. A tenacity class pet can serve as a limited tank for soloing or low-level dungeons. It is a pure DPS class, which means your role in groups will be limited to damage rather than tanking or healing. It is also the only character class in the game that can tame a wide variety of pets to help them and their group. The hunter is the only character class in the game that deals primarily with ranged physical damage, using their bow, gun, or crossbow.